<blockquote>For most of Project Apollo, MOCR 2 had a fixed layout. Each station handled a specific, related group of functions; some watched over the spacecraft's hardware, or its software, or its position in space, or over the crew itself. Here's how things were laid out for most of Project Apollo:</blockquote>
via <a href="http://arstechnica.com/science/2012/10/apollo-flight-controller-101-every-console-explained/">Apollo Flight Controller 101: Every console explained | Ars Technica</a>.